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my engineered viper is finally done

Posted: Mon Oct 09, 2017 9:29 am
by xRebel-Scumx
any suggestions on how to improve it are greatly appreciated but initial testing is very impressive,heres the link...https://eddp.co/u/3BBvaaa2

Re: my engineered viper is finally done

Posted: Mon Oct 09, 2017 6:34 pm
by jx101
A hammer and a railgun? :? i bet with the overcharged power plant it gets really toasty when you shoot.... and... why long range on the rails? seems odd

Also the feedback effect on the hammer only works if you hit with all 3 shots, atleast from what i heard.

Re: my engineered viper is finally done

Posted: Tue Oct 10, 2017 8:39 am
by xRebel-Scumx
jx101 wrote:A hammer and a railgun? :? i bet with the overcharged power plant it gets really toasty when you shoot.... and... why long range on the rails? seems odd

Also the feedback effect on the hammer only works if you hit with all 3 shots, atleast from what i heard.

yeah 2 hammers cook when fired twice and long range for the 40-50% less thermal load secondary and my power plant has an above limit thermal effieciency roll and so do my thrusters...that's how the build evolved to overcome the ships limitations

Re: my engineered viper is finally done

Posted: Thu Jul 05, 2018 12:15 pm
by HunterzKillerz
My viper is done, it's awesome...