my engineered viper is finally done
- xRebel-Scumx
- Posts: 35
- Joined: Tue May 16, 2017 11:17 am
my engineered viper is finally done
any suggestions on how to improve it are greatly appreciated but initial testing is very impressive,heres the link...https://eddp.co/u/3BBvaaa2
Re: my engineered viper is finally done
A hammer and a railgun?
i bet with the overcharged power plant it gets really toasty when you shoot.... and... why long range on the rails? seems odd
Also the feedback effect on the hammer only works if you hit with all 3 shots, atleast from what i heard.

Also the feedback effect on the hammer only works if you hit with all 3 shots, atleast from what i heard.
- xRebel-Scumx
- Posts: 35
- Joined: Tue May 16, 2017 11:17 am
Re: my engineered viper is finally done
jx101 wrote:A hammer and a railgun?i bet with the overcharged power plant it gets really toasty when you shoot.... and... why long range on the rails? seems odd
Also the feedback effect on the hammer only works if you hit with all 3 shots, atleast from what i heard.
yeah 2 hammers cook when fired twice and long range for the 40-50% less thermal load secondary and my power plant has an above limit thermal effieciency roll and so do my thrusters...that's how the build evolved to overcome the ships limitations
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